Hunger-System

With the Hunger-System is based on saturation. The saturation is a value between 1 and 100, where 100 is the best and 1 is the worst. After a period of time (can be set with the MyPet.HungerSystem.Time setting) the saturation decreases and affects other stats of your pet.

Hitpoints on respawn

When a pet respawns it won't have full hitpoints when the Saturation is below 90. This table shows how much the saturation affects the hitpoints on respawn:

Hunger-Points

Hitpoints on respawn

100-91

full Hitpoints

90-81

90% of max. Hitpoints

80-71

80% of max. Hitpoints

70-61

70% of max. Hitpoints

60-51

60% of max. Hitpoints

50-41

50% of max. Hitpoints

40-31

40% of max. Hitpoints

30-21

30% of max. Hitpoints

20-11

20% of max. Hitpoints

10-2

10% of max. Hitpoints

1

1 Hitpoint

Skills Affected By Hunger

Beacon

The lower the saturation the less is the range of the beacon effect.

Ride

The lower the saturation the slower your pet will run when you ride it.