*or you can allow only certain types to certain players as you want.
<Pet-Type-Name>has to be replaced with a valid Pet-Type-Name or wildcard(
*) to give permission for all Pet-Types.
/petrespawncommand to respawn your pet (needs Economy plugin).
/petswitchcommand to switch between pets.
/petstorecommand to store pets.
<shopname>needs to be replaced by a shop name
<skilltreename>has to be replaced with the name of any existing skilltreename.
MyPet.Permissions.Extended). Extended permissions are supposed to be used as a feature blocker. That means that it only usefull to active them when you want to disable certain features in certain worlds like disable Inventory in creative worlds. All these permissions should be self explaining but remember, they are only supposed to disable these things.