Hunger-System

With the Hunger-System is based on saturation. Tghe saturation is a value between 1 and 100, where 100 is the best and 1 is the worst. After a periodic amount of time (can be set with the MyPet.HungerSystem.Time setting) the saturation decreases and affects other stats of your pet.

Hitpoints on respawn

When a pet respawns it doesn't has full hitpoints when the Saturation is below 90. This tables shows how much the saturation affect the hitpoints on a respawn:

Hunger-Points

Hitpoints on respawn

100-91

full Hitpoints

90-81

90% of max. Hitpoints

80-71

80% of max. Hitpoints

70-61

70% of max. Hitpoints

60-51

60% of max. Hitpoints

50-41

50% of max. Hitpoints

40-31

40% of max. Hitpoints

30-21

30% of max. Hitpoints

20-11

20% of max. Hitpoints

10-2

10% of max. Hitpoints

1

1 Hitpoint

Beacon range

The lower the saturation the less is the range of the beacon effect.

Ride speed

The lower the saturation the slower your pet will run when you ride it.

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