Hunger-System
Last updated
Last updated
With the Hunger-System is based on saturation. Tghe saturation is a value between 1 and 100, where 100 is the best and 1 is the worst. After a periodic amount of time (can be set with the MyPet.HungerSystem.Time setting) the saturation decreases and affects other stats of your pet.
When a pet respawns it doesn't has full hitpoints when the Saturation is below 90. This tables shows how much the saturation affect the hitpoints on a respawn:
The lower the saturation the less is the range of the beacon effect.
The lower the saturation the slower your pet will run when you ride it.
Hunger-Points
Hitpoints on respawn
100-91
full Hitpoints
90-81
90% of max. Hitpoints
80-71
80% of max. Hitpoints
70-61
70% of max. Hitpoints
60-51
60% of max. Hitpoints
50-41
50% of max. Hitpoints
40-31
40% of max. Hitpoints
30-21
30% of max. Hitpoints
20-11
20% of max. Hitpoints
10-2
10% of max. Hitpoints
1
1 Hitpoint